Dev diary: road to Beta 3
This month, our lead dev Ignace shares progress on:
π οΈ Final touches on editor mode
π Customizing entities after placement
π¨ UI polish & prep for play mode
β³ The slow grind of finishing strong
Dev diary: road to Beta 2
Weβre back with another peek behind the scenes of Realm Architect! This week, our lead dev Ignace shares progress on:
π§ Entity editing & customization
π Smarter ruleset imports
βοΈ Future-proof system building
π The pain of mass data imports
Dev diary: road to Beta 1
Itβs been a bitβbut weβre back with behind-the-scenes updates straight from the forge. π₯
In this weekβs entry, our lead dev Ignace dives into:
β¨ Multiplayer mapping
π¦ Huge file size reductions
π TTRPG system uploads
π«οΈ Struggles with fog of war
Dev diary V 0.1.1
After four weeks of intense alpha testing, we're absolutely thrilled to announce the launch of our first alpha update, Version 0.1.1! π